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https://github.com/MarioSpore/Grinch-AP.git
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Network: implement 0.4 marked compatibility removals (#757)
* world remote items handling * players list when connecting
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@@ -148,8 +148,6 @@ class Context:
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self.player_name_lookup: typing.Dict[str, team_slot] = {}
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self.connect_names = {} # names of slots clients can connect to
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self.allow_forfeits = {}
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self.remote_items = set()
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self.remote_start_inventory = set()
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# player location_id item_id target_player_id
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self.locations = {}
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self.host = host
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@@ -366,8 +364,6 @@ class Context:
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self.seed_name = decoded_obj["seed_name"]
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self.random.seed(self.seed_name)
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self.connect_names = decoded_obj['connect_names']
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self.remote_items = decoded_obj['remote_items']
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self.remote_start_inventory = decoded_obj.get('remote_start_inventory', decoded_obj['remote_items'])
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self.locations = decoded_obj['locations']
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self.slot_data = decoded_obj['slot_data']
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for slot, data in self.slot_data.items():
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@@ -548,7 +544,7 @@ class Context:
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if "stored_data" in savedata:
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self.stored_data = savedata["stored_data"]
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# count items and slots from lists for item_handling = remote
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# count items and slots from lists for items_handling = remote
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logging.info(
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f'Loaded save file with {sum([len(v) for k, v in self.received_items.items() if k[2]])} received items '
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f'for {sum(k[2] for k in self.received_items)} players')
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@@ -708,10 +704,7 @@ async def on_client_connected(ctx: Context, client: Client):
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await ctx.send_msgs(client, [{
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'cmd': 'RoomInfo',
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'password': bool(ctx.password),
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# TODO remove around 0.4
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'players': players,
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# TODO convert to list of games present in 0.4
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'games': [ctx.games[x] for x in range(1, len(ctx.games) + 1)],
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'games': {ctx.games[x] for x in range(1, len(ctx.games) + 1)},
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# tags are for additional features in the communication.
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# Name them by feature or fork, as you feel is appropriate.
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'tags': ctx.tags,
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@@ -719,8 +712,6 @@ async def on_client_connected(ctx: Context, client: Client):
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'permissions': get_permissions(ctx),
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'hint_cost': ctx.hint_cost,
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'location_check_points': ctx.location_check_points,
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'datapackage_version': sum(game_data["version"] for game_data in ctx.gamespackage.values())
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if all(game_data["version"] for game_data in ctx.gamespackage.values()) else 0,
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'datapackage_versions': {game: game_data["version"] for game, game_data
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in ctx.gamespackage.items()},
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'seed_name': ctx.seed_name,
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@@ -1557,20 +1548,10 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict):
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minver = min_client_version if ignore_game else ctx.minimum_client_versions[slot]
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if minver > args['version']:
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errors.add('IncompatibleVersion')
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if args.get('items_handling', None) is None:
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# fall back to load from multidata
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client.no_items = False
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client.remote_items = slot in ctx.remote_items
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client.remote_start_inventory = slot in ctx.remote_start_inventory
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await ctx.send_msgs(client, [{
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"cmd": "Print", "text":
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"Warning: Client is not sending items_handling flags, "
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"which will not be supported in the future."}])
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else:
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try:
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client.items_handling = args['items_handling']
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except (ValueError, TypeError):
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errors.add('InvalidItemsHandling')
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try:
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client.items_handling = args['items_handling']
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except (ValueError, TypeError):
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errors.add('InvalidItemsHandling')
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# only exact version match allowed
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if ctx.compatibility == 0 and args['version'] != version_tuple:
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