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Network: implement 0.4 marked compatibility removals (#757)
* world remote items handling * players list when connecting
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@@ -102,8 +102,6 @@ class OOTWorld(World):
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item_name_to_id = {item_name: oot_data_to_ap_id(data, False) for item_name, data in item_table.items() if
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data[2] is not None}
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location_name_to_id = location_name_to_id
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remote_items: bool = False
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remote_start_inventory: bool = False
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web = OOTWeb()
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data_version = 2
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