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Network: implement 0.4 marked compatibility removals (#757)
* world remote items handling * players list when connecting
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@@ -93,9 +93,6 @@ class SMWorld(World):
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location_name_to_id = {key: locations_start_id + value.Id for key, value in locationsDict.items() if value.Id != None}
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web = SMWeb()
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remote_items: bool = False
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remote_start_inventory: bool = False
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# changes to client DeathLink handling for 0.2.1
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# changes to client Remote Item handling for 0.2.6
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required_client_version = (0, 2, 6)
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