Network: implement 0.4 marked compatibility removals (#757)
* world remote items handling * players list when connecting
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@@ -76,9 +76,6 @@ class SMZ3World(World):
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for key, value in TotalSMZ3World(Config(), "", 0, "").locationLookup.items()}
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web = SMZ3Web()
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remote_items: bool = False
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remote_start_inventory: bool = False
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locationNamesGT: Set[str] = {loc.Name for loc in GanonsTower(None, None).Locations}
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# first added for 0.2.6
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@@ -485,9 +482,9 @@ class SMZ3World(World):
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return False
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def create_item(self, name: str) -> Item:
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return SMZ3Item(name,
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return SMZ3Item(name,
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ItemClassification.progression if SMZ3World.isProgression(TotalSMZ3Item.ItemType[name]) else ItemClassification.filler,
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TotalSMZ3Item.ItemType[name], self.item_name_to_id[name],
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TotalSMZ3Item.ItemType[name], self.item_name_to_id[name],
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self.player,
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TotalSMZ3Item.Item(TotalSMZ3Item.ItemType[name], self))
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