From 2d3f3fcc2ddee64897dc8bb37a34a2ce28b820c5 Mon Sep 17 00:00:00 2001 From: Bryce Wilson Date: Thu, 18 Apr 2024 10:38:41 -0600 Subject: [PATCH] Pokemon Emerald: Fix terra/marine caves bugged internal id (#3161) --- worlds/pokemon_emerald/CHANGELOG.md | 7 +++++++ worlds/pokemon_emerald/locations.py | 2 +- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/worlds/pokemon_emerald/CHANGELOG.md b/worlds/pokemon_emerald/CHANGELOG.md index dbc1123b..ec23ba5c 100644 --- a/worlds/pokemon_emerald/CHANGELOG.md +++ b/worlds/pokemon_emerald/CHANGELOG.md @@ -1,3 +1,10 @@ +# 2.0.1 + +### Fixes + +- Changed "Ho-oh" to "Ho-Oh" in options +- Temporarily disable a possible location for Marine Cave to spawn, as its causes an overflow + # 2.0.0 ### Features diff --git a/worlds/pokemon_emerald/locations.py b/worlds/pokemon_emerald/locations.py index 99d11db9..8ae89183 100644 --- a/worlds/pokemon_emerald/locations.py +++ b/worlds/pokemon_emerald/locations.py @@ -212,7 +212,7 @@ def set_legendary_cave_entrances(world: "PokemonEmeraldWorld") -> None: "MARINE_CAVE_ROUTE_127_1", "MARINE_CAVE_ROUTE_127_2", "MARINE_CAVE_ROUTE_129_1", - "MARINE_CAVE_ROUTE_129_2", + # "MARINE_CAVE_ROUTE_129_2", # Cave ID too high for internal data type, needs patch update ]) marine_cave_location_location = world.multiworld.get_location("MARINE_CAVE_LOCATION", world.player)