From 2d73f2f46e214c38b5437567cb1c7338949a1684 Mon Sep 17 00:00:00 2001 From: espeon65536 Date: Sun, 1 May 2022 14:48:33 -0500 Subject: [PATCH] OoT: update mq dungeon table address in lua script Plan is to automate this next version, so the lua doesn't need updating every time I mess with the ROM --- data/lua/OOT/oot_connector.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/lua/OOT/oot_connector.lua b/data/lua/OOT/oot_connector.lua index 0d42e626..2f48a4bf 100644 --- a/data/lua/OOT/oot_connector.lua +++ b/data/lua/OOT/oot_connector.lua @@ -1546,7 +1546,7 @@ local player_names_address = coop_context + 20 local player_name_length = 8 -- 8 bytes local rom_name_location = player_names_address + 0x800 -local master_quest_table_address = rando_context + 0xB220 +local master_quest_table_address = rando_context + 0xB5A8 local save_context_addr = 0x11A5D0 local internal_count_addr = save_context_addr + 0x90