RIP: MultiMystery and Mystery, now there's just Generate

Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly
This commit is contained in:
Fabian Dill
2021-07-21 18:08:15 +02:00
parent 47f7ec16c0
commit 2fc4006dfa
21 changed files with 305 additions and 645 deletions

View File

@@ -200,27 +200,16 @@ def get_default_options() -> dict:
"compatibility": 2,
"log_network": 0
},
"multi_mystery_options": {
"generator": {
"teams": 1,
"enemizer_path": "EnemizerCLI/EnemizerCLI.Core.exe",
"player_files_path": "Players",
"players": 0,
"weights_file_path": "weights.yaml",
"meta_file_path": "meta.yaml",
"pre_roll": False,
"create_spoiler": 1,
"zip_roms": 0,
"zip_diffs": 2,
"zip_apmcs": 1,
"zip_spoiler": 0,
"zip_multidata": 1,
"zip_format": 1,
"spoiler": 2,
"glitch_triforce_room": 1,
"race": 0,
"cpu_threads": 0,
"max_attempts": 0,
"take_first_working": False,
"keep_all_seeds": False,
"log_output_path": "Output Logs",
"log_level": None,
"plando_options": "bosses",