From 32591ea4dc0821cf80d022971f3f4ba5fecf8c70 Mon Sep 17 00:00:00 2001 From: LLCoolDave Date: Mon, 22 May 2017 19:50:21 +0200 Subject: [PATCH] Fix issue with lamp not considered as required in open seeds. --- Rules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Rules.py b/Rules.py index 1989b53f..b8519889 100644 --- a/Rules.py +++ b/Rules.py @@ -332,7 +332,7 @@ def no_glitches_rules(world): spot = world.get_location(spot) else: spot = world.get_entrance(spot) - if world.state == 'open' or check_is_dark_world(world.get_region(region)): + if world.mode == 'open' or check_is_dark_world(world.get_region(region)): add_lamp_requirement(spot) add_conditional_lamp('Misery Mire (Vitreous)', 'Misery Mire (Entrance)', 'Entrance')