No need to set locality rules in single player and no need to reverse a list that was just shuffled

This commit is contained in:
Fabian Dill
2020-08-25 18:05:16 +02:00
parent d86eb69b4c
commit 3271460c68
2 changed files with 5 additions and 6 deletions

View File

@@ -7,7 +7,8 @@ from OverworldGlitchRules import overworld_glitches_rules, no_logic_rules
def set_rules(world, player):
locality_rules(world, player)
if world.players > 1:
locality_rules(world, player)
if world.logic[player] == 'nologic':
logging.getLogger('').info(
'WARNING! Seeds generated under this logic often require major glitches and may be impossible!')