Core: expose world version to world classes and yaml (#5484)

* support version on new manifest

* apply world version from manifest

* Update Generate.py

* docs

* reduce mm2 version again

* wrong version

* validate game in world_types

* Update Generate.py

* let unknown game fall through to later exception

* hide real world version behind property

* named tuple is immutable

* write minimum world version to template yaml, fix gen edge cases

* punctuation

* check for world version in autoworldregister

* missed one

---------

Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
This commit is contained in:
Silvris
2025-09-30 19:47:08 -05:00
committed by GitHub
parent 4893ac3e51
commit 33b485c0c3
9 changed files with 69 additions and 10 deletions

View File

@@ -33,6 +33,10 @@ description: {{ yaml_dump("Default %s Template" % game) }}
game: {{ yaml_dump(game) }}
requires:
version: {{ __version__ }} # Version of Archipelago required for this yaml to work as expected.
{%- if world_version != "0.0.0" %}
game:
{{ yaml_dump(game) }}: {{ world_version }} # Version of the world required for this yaml to work as expected.
{%- endif %}
{%- macro range_option(option) %}
# You can define additional values between the minimum and maximum values.