Regionalize some West Dark World stuff

The Dark World Hammer Pegs area and the Dark World shop in VoO are both regionalized to handle the possibility of connectors leading to them. Also an oversight in regionalizing Desert Palace that had broken the vanilla shuffle is corrected.
This commit is contained in:
AmazingAmpharos
2018-02-11 22:04:58 -06:00
committed by GitHub
parent ed033a440a
commit 3471a9394a
3 changed files with 16 additions and 7 deletions

View File

@@ -1508,6 +1508,10 @@ mandatory_connections = [('Links House', 'Links House'), # unshuffled. For now
('Maze Race Mirror Spot', 'Maze Race Ledge'),
('Village of Outcasts Heavy Rock', 'West Dark World'),
('Village of Outcasts Drop', 'South Dark World'),
('Village of Outcasts Eastern Rocks', 'Hammer Peg Area'),
('Village of Outcasts Pegs', 'Dark Grassy Lawn'),
('Peg Area Rocks', 'West Dark World'),
('Grassy Lawn Pegs', 'West Dark World'),
('Bat Cave Drop Ledge Mirror Spot', 'Bat Cave Drop Ledge'),
('East Dark World River Pier', 'East Dark World'),
('West Dark World Gap', 'West Dark World'),
@@ -1768,10 +1772,10 @@ default_connections = [('Waterfall of Wishing', 'Waterfall of Wishing'),
]
# non shuffled dungeons
default_dungeon_connections = [('Desert Palace Entrance (South)', 'Desert Palace Main'),
('Desert Palace Entrance (West)', 'Desert Palace Main'),
default_dungeon_connections = [('Desert Palace Entrance (South)', 'Desert Palace Main (Inner)'),
('Desert Palace Entrance (West)', 'Desert Palace Main (Outer)'),
('Desert Palace Entrance (North)', 'Desert Palace North'),
('Desert Palace Entrance (East)', 'Desert Palace Main'),
('Desert Palace Entrance (East)', 'Desert Palace Main (Outer)'),
('Desert Palace Exit (South)', 'Desert Palace Stairs'),
('Desert Palace Exit (West)', 'Desert Ledge'),
('Desert Palace Exit (East)', 'Desert Palace Lone Stairs'),