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https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
merge conflicts
This commit is contained in:
105
Mystery.py
105
Mystery.py
@@ -8,15 +8,18 @@ from EntranceRandomizer import parse_arguments
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from Main import main as ERmain
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def parse_yaml(txt):
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def strip(s):
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s = s.strip()
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return '' if not s else s.strip('"') if s[0] == '"' else s.strip("'") if s[0] == "'" else s
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ret = {}
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indents = {len(txt) - len(txt.lstrip(' ')): ret}
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for line in txt.splitlines():
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if not line:
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continue
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name, val = line.split(':', 1)
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val = val.strip()
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val = strip(val)
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spaces = len(name) - len(name.lstrip(' '))
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name = name.strip()
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name = strip(name)
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if val:
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indents[spaces][name] = val
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else:
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@@ -36,6 +39,7 @@ def main():
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parser.add_argument('--seed', help='Define seed number to generate.', type=int)
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parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255))
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parser.add_argument('--names', default='')
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parser.add_argument('--teams', default=1, type=lambda value: max(int(value), 1))
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parser.add_argument('--create_spoiler', action='store_true')
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parser.add_argument('--rom')
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parser.add_argument('--enemizercli')
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@@ -75,7 +79,8 @@ def main():
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if args.rom:
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erargs.rom = args.rom
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erargs.enemizercli = args.enemizercli
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if args.enemizercli:
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erargs.enemizercli = args.enemizercli
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settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()}
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@@ -84,7 +89,8 @@ def main():
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if path:
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settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
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for k, v in vars(settings).items():
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getattr(erargs, k)[player] = v
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if v is not None:
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getattr(erargs, k)[player] = v
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else:
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raise RuntimeError(f'No weights specified for player {player}')
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@@ -108,8 +114,14 @@ def get_weights(path):
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return parse_yaml(yaml)
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def roll_settings(weights):
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def get_choice(option):
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return random.choices(list(weights[option].keys()), weights=list(map(int,weights[option].values())))[0].replace('"','').replace("'",'')
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def get_choice(option, root=weights):
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if option not in root:
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return None
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if type(root[option]) is not dict:
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return root[option]
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if not root[option]:
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return None
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return random.choices(list(root[option].keys()), weights=list(map(int,root[option].values())))[0]
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ret = argparse.Namespace()
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@@ -122,84 +134,85 @@ def roll_settings(weights):
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item_placement = get_choice('item_placement')
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# not supported in ER
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if {'map_shuffle', 'compass_shuffle', 'smallkey_shuffle', 'bigkey_shuffle'}.issubset(weights.keys()):
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ret.mapshuffle = get_choice('map_shuffle') == 'on'
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ret.compassshuffle = get_choice('compass_shuffle') == 'on'
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ret.keyshuffle = get_choice('smallkey_shuffle') == 'on'
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ret.bigkeyshuffle = get_choice('bigkey_shuffle') == 'on'
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else:
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dungeon_items = get_choice('dungeon_items')
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ret.mapshuffle = dungeon_items in ['mc', 'mcs', 'full']
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ret.compassshuffle = dungeon_items in ['mc', 'mcs', 'full']
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ret.keyshuffle = dungeon_items in ['mcs', 'full']
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ret.bigkeyshuffle = dungeon_items in ['full']
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dungeon_items = get_choice('dungeon_items')
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ret.mapshuffle = get_choice('map_shuffle') == 'on' if 'map_shuffle' in weights else dungeon_items in ['mc', 'mcs', 'full']
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ret.compassshuffle = get_choice('compass_shuffle') == 'on' if 'compass_shuffle' in weights else dungeon_items in ['mc', 'mcs', 'full']
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ret.keyshuffle = get_choice('smallkey_shuffle') == 'on' if 'smallkey_shuffle' in weights else dungeon_items in ['mcs', 'full']
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ret.bigkeyshuffle = get_choice('bigkey_shuffle') == 'on' if 'bigkey_shuffle' in weights else dungeon_items in ['full']
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accessibility = get_choice('accessibility')
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ret.accessibility = accessibility
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ret.accessibility = get_choice('accessibility')
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entrance_shuffle = get_choice('entrance_shuffle')
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ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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goals = get_choice('goals')
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ret.goal = {'ganon': 'ganon',
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'fast_ganon': 'crystals',
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'dungeons': 'dungeons',
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'pedestal': 'pedestal',
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'triforce-hunt': 'triforcehunt'
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}[goals]
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ret.openpyramid = goals == 'fast_ganon'
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}[get_choice('goals')]
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ret.openpyramid = ret.goal == 'fast_ganon'
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tower_open = get_choice('tower_open')
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ret.crystals_gt = tower_open
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ret.crystals_gt = get_choice('tower_open')
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ganon_open = get_choice('ganon_open')
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ret.crystals_ganon = ganon_open
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ret.crystals_ganon = get_choice('ganon_open')
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world_state = get_choice('world_state')
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ret.mode = world_state
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if world_state == 'retro':
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ret.mode = get_choice('world_state')
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if ret.mode == 'retro':
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ret.mode = 'open'
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ret.retro = True
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hints = get_choice('hints')
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ret.hints = hints == 'on'
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ret.hints = get_choice('hints') == 'on'
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weapons = get_choice('weapons')
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ret.swords = {'randomized': 'random',
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'assured': 'assured',
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'vanilla': 'vanilla',
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'swordless': 'swordless'
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}[weapons]
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}[get_choice('weapons')]
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item_pool = get_choice('item_pool')
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ret.difficulty = item_pool
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ret.difficulty = get_choice('item_pool')
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item_functionality = get_choice('item_functionality')
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ret.item_functionality = item_functionality
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ret.item_functionality = get_choice('item_functionality')
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boss_shuffle = get_choice('boss_shuffle')
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ret.shufflebosses = {'none': 'none',
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'simple': 'basic',
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'full': 'normal',
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'random': 'chaos'
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}[boss_shuffle]
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}[get_choice('boss_shuffle')]
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enemy_shuffle = get_choice('enemy_shuffle')
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ret.shuffleenemies = {'none': 'none',
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'shuffled': 'shuffled',
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'random': 'chaos'
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}[enemy_shuffle]
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}[get_choice('enemy_shuffle')]
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enemy_damage = get_choice('enemy_damage')
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ret.enemy_damage = {'default': 'default',
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'shuffled': 'shuffled',
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'random': 'chaos'
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}[enemy_damage]
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}[get_choice('enemy_damage')]
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enemy_health = get_choice('enemy_health')
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ret.enemy_health = enemy_health
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ret.enemy_health = get_choice('enemy_health')
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ret.beemizer = int(get_choice('beemizer')) if 'beemizer' in weights.keys() else 1 # suck it :)
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ret.shufflepots = get_choice('pot_shuffle') == 'on'
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ret.beemizer = int(get_choice('beemizer')) if 'beemizer' in weights else 0
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inventoryweights = weights.get('startinventory', {})
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startitems = []
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for item in inventoryweights.keys():
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if get_choice(item, inventoryweights) == 'on':
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startitems.append(item)
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ret.startinventory = ','.join(startitems)
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if 'rom' in weights:
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romweights = weights['rom']
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ret.sprite = get_choice('sprite', romweights)
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ret.disablemusic = get_choice('disablemusic', romweights) == 'on'
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ret.quickswap = get_choice('quickswap', romweights) == 'on'
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ret.fastmenu = get_choice('menuspeed', romweights)
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ret.heartcolor = get_choice('heartcolor', romweights)
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ret.heartbeep = get_choice('heartbeep', romweights)
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ret.ow_palettes = get_choice('ow_palettes', romweights)
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ret.uw_palettes = get_choice('uw_palettes', romweights)
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return ret
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