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Added Heart of Stone and Supadow logic to prepare for it's eventual implementation
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@@ -4,7 +4,7 @@ from Options import FreeText, NumericOption, Toggle, DefaultOnToggle, Choice, Te
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PerGameCommonOptions
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class ProgressiveVacuum(Toggle):
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class ProgressiveVacuum(Toggle):#DefaultOnToggle
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"""
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Determines whether you get access to main areas progressively [NOT IMPLEMENTED]
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