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make players command only output to the player requesting if there's 10 or more players
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@@ -451,7 +451,10 @@ class ClientMessageProcessor(CommandProcessor):
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def _cmd_players(self):
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def _cmd_players(self):
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"""Get information about connected and missing players"""
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"""Get information about connected and missing players"""
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notify_all(self.ctx, get_players_string(self.ctx))
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if len(self.ctx.player_names) < 10:
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notify_all(self.ctx, get_players_string(self.ctx))
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else:
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self.output(get_players_string(self.ctx))
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def _cmd_forfeit(self):
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def _cmd_forfeit(self):
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"""Surrender and send your remaining items out to their recipients"""
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"""Surrender and send your remaining items out to their recipients"""
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