From 366c92de49d58974ca39a044905a87bde464009d Mon Sep 17 00:00:00 2001 From: CaitSith2 Date: Thu, 27 Aug 2020 15:16:13 -0700 Subject: [PATCH] Enemizer option labels now appear to left of the option. --- Gui.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Gui.py b/Gui.py index ec3e3487..1f1939c6 100755 --- a/Gui.py +++ b/Gui.py @@ -81,9 +81,9 @@ def guiMain(args=None): keyshuffleVar = StringVar() keyshuffleVar.set('off') modeOptionMenu = OptionMenu(keyshuffleFrame, keyshuffleVar, 'off', 'universal', 'on') - modeOptionMenu.pack(side=LEFT) modeLabel = Label(keyshuffleFrame, text='Small Key Shuffle') modeLabel.pack(side=LEFT) + modeOptionMenu.pack(side=LEFT) retroVar = IntVar() retroCheckbutton = Checkbutton(checkBoxFrame, text="Retro mode", variable=retroVar) @@ -399,18 +399,18 @@ def guiMain(args=None): enemizerBossVar.set('none') enemizerBossOption = OptionMenu(enemizerBossFrame, enemizerBossVar, 'none', 'basic', 'normal', 'chaos', "singularity") - enemizerBossOption.pack(side=LEFT) enemizerBossLabel = Label(enemizerBossFrame, text='Boss shuffle') enemizerBossLabel.pack(side=LEFT) + enemizerBossOption.pack(side=LEFT) enemizerDamageFrame = Frame(enemizerFrame) enemizerDamageFrame.grid(row=1, column=2) enemizerDamageVar = StringVar() enemizerDamageVar.set('default') enemizerDamageOption = OptionMenu(enemizerDamageFrame, enemizerDamageVar, 'default', 'shuffled', 'chaos') - enemizerDamageOption.pack(side=LEFT) enemizerDamageLabel = Label(enemizerDamageFrame, text='Enemy damage') enemizerDamageLabel.pack(side=LEFT) + enemizerDamageOption.pack(side=LEFT) enemizerHealthFrame = Frame(enemizerFrame) enemizerHealthFrame.grid(row=1, column=3) @@ -418,9 +418,9 @@ def guiMain(args=None): enemizerHealthVar.set('default') enemizerHealthOption = OptionMenu(enemizerHealthFrame, enemizerHealthVar, 'default', 'easy', 'normal', 'hard', 'expert') - enemizerHealthOption.pack(side=LEFT) enemizerHealthLabel = Label(enemizerHealthFrame, text='Enemy health') enemizerHealthLabel.pack(side=LEFT) + enemizerHealthOption.pack(side=LEFT) potShuffleVar = IntVar() potShuffleButton = Checkbutton(enemizerFrame, text="Pot shuffle", variable=potShuffleVar)