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https://github.com/MarioSpore/Grinch-AP.git
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DKC3: Long-overdue World code cleanup (#2820)
Co-authored-by: Silvris <58583688+Silvris@users.noreply.github.com>
This commit is contained in:
@@ -1,5 +1,6 @@
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import Utils
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from Utils import read_snes_rom
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from worlds.AutoWorld import World
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from worlds.Files import APDeltaPatch
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from .Locations import lookup_id_to_name, all_locations
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from .Levels import level_list, level_dict
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@@ -475,11 +476,10 @@ class LocalRom(object):
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def patch_rom(world, rom, player, active_level_list):
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local_random = world.per_slot_randoms[player]
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def patch_rom(world: World, rom: LocalRom, active_level_list):
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# Boomer Costs
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bonus_coin_cost = world.krematoa_bonus_coin_cost[player]
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bonus_coin_cost = world.options.krematoa_bonus_coin_cost
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inverted_bonus_coin_cost = 0x100 - bonus_coin_cost
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rom.write_byte(0x3498B9, inverted_bonus_coin_cost)
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rom.write_byte(0x3498BA, inverted_bonus_coin_cost)
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@@ -491,7 +491,7 @@ def patch_rom(world, rom, player, active_level_list):
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rom.write_byte(0x349862, bonus_coin_cost)
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# Gyrocopter Costs
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dk_coin_cost = world.dk_coins_for_gyrocopter[player]
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dk_coin_cost = world.options.dk_coins_for_gyrocopter
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rom.write_byte(0x3484A6, dk_coin_cost)
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rom.write_byte(0x3484D5, dk_coin_cost)
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rom.write_byte(0x3484D7, 0x90)
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@@ -508,8 +508,8 @@ def patch_rom(world, rom, player, active_level_list):
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rom.write_bytes(0x34ACD0, bytearray([0xEA, 0xEA]))
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# Banana Bird Costs
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if world.goal[player] == "banana_bird_hunt":
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banana_bird_cost = math.floor(world.number_of_banana_birds[player] * world.percentage_of_banana_birds[player] / 100.0)
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if world.options.goal == "banana_bird_hunt":
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banana_bird_cost = math.floor(world.options.number_of_banana_birds * world.options.percentage_of_banana_birds / 100.0)
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rom.write_byte(0x34AB85, banana_bird_cost)
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rom.write_byte(0x329FD8, banana_bird_cost)
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rom.write_byte(0x32A025, banana_bird_cost)
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@@ -528,65 +528,65 @@ def patch_rom(world, rom, player, active_level_list):
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# Palette Swap
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rom.write_byte(0x3B96A5, 0xD0)
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if world.kong_palette_swap[player] == "default":
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if world.options.kong_palette_swap == "default":
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rom.write_byte(0x3B96A9, 0x00)
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rom.write_byte(0x3B96A8, 0x00)
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elif world.kong_palette_swap[player] == "purple":
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elif world.options.kong_palette_swap == "purple":
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rom.write_byte(0x3B96A9, 0x00)
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rom.write_byte(0x3B96A8, 0x3C)
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elif world.kong_palette_swap[player] == "spooky":
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elif world.options.kong_palette_swap == "spooky":
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rom.write_byte(0x3B96A9, 0x00)
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rom.write_byte(0x3B96A8, 0xA0)
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elif world.kong_palette_swap[player] == "dark":
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elif world.options.kong_palette_swap == "dark":
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rom.write_byte(0x3B96A9, 0x05)
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rom.write_byte(0x3B96A8, 0xA0)
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elif world.kong_palette_swap[player] == "chocolate":
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elif world.options.kong_palette_swap == "chocolate":
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rom.write_byte(0x3B96A9, 0x1D)
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rom.write_byte(0x3B96A8, 0xA0)
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elif world.kong_palette_swap[player] == "shadow":
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elif world.options.kong_palette_swap == "shadow":
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rom.write_byte(0x3B96A9, 0x45)
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rom.write_byte(0x3B96A8, 0xA0)
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elif world.kong_palette_swap[player] == "red_gold":
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elif world.options.kong_palette_swap == "red_gold":
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rom.write_byte(0x3B96A9, 0x5D)
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rom.write_byte(0x3B96A8, 0xA0)
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elif world.kong_palette_swap[player] == "gbc":
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elif world.options.kong_palette_swap == "gbc":
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rom.write_byte(0x3B96A9, 0x20)
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rom.write_byte(0x3B96A8, 0x3C)
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elif world.kong_palette_swap[player] == "halloween":
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elif world.options.kong_palette_swap == "halloween":
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rom.write_byte(0x3B96A9, 0x70)
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rom.write_byte(0x3B96A8, 0x3C)
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if world.music_shuffle[player]:
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if world.options.music_shuffle:
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for address in music_rom_data:
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rand_song = local_random.choice(level_music_ids)
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rand_song = world.random.choice(level_music_ids)
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rom.write_byte(address, rand_song)
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# Starting Lives
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rom.write_byte(0x9130, world.starting_life_count[player].value)
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rom.write_byte(0x913B, world.starting_life_count[player].value)
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rom.write_byte(0x9130, world.options.starting_life_count.value)
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rom.write_byte(0x913B, world.options.starting_life_count.value)
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# Cheat options
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cheat_bytes = [0x00, 0x00]
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if world.merry[player]:
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if world.options.merry:
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cheat_bytes[0] |= 0x01
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if world.autosave[player]:
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if world.options.autosave:
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cheat_bytes[0] |= 0x02
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if world.difficulty[player] == "tufst":
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if world.options.difficulty == "tufst":
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cheat_bytes[0] |= 0x80
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cheat_bytes[1] |= 0x80
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elif world.difficulty[player] == "hardr":
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elif world.options.difficulty == "hardr":
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cheat_bytes[0] |= 0x00
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cheat_bytes[1] |= 0x00
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elif world.difficulty[player] == "norml":
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elif world.options.difficulty == "norml":
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cheat_bytes[1] |= 0x40
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rom.write_bytes(0x8303, bytearray(cheat_bytes))
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# Handle Level Shuffle Here
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if world.level_shuffle[player]:
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if world.options.level_shuffle:
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for i in range(len(active_level_list)):
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rom.write_byte(level_dict[level_list[i]].nameIDAddress, level_dict[active_level_list[i]].nameID)
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rom.write_byte(level_dict[level_list[i]].levelIDAddress, level_dict[active_level_list[i]].levelID)
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@@ -611,7 +611,7 @@ def patch_rom(world, rom, player, active_level_list):
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rom.write_byte(0x34C213, (0x32 + level_dict[active_level_list[25]].levelID))
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rom.write_byte(0x34C21B, (0x32 + level_dict[active_level_list[26]].levelID))
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if world.goal[player] == "knautilus":
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if world.options.goal == "knautilus":
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# Swap Kastle KAOS and Knautilus
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rom.write_byte(0x34D4E1, 0xC2)
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rom.write_byte(0x34D4E2, 0x24)
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@@ -621,7 +621,7 @@ def patch_rom(world, rom, player, active_level_list):
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rom.write_byte(0x32F339, 0x55)
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# Handle KONGsanity Here
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if world.kongsanity[player]:
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if world.options.kongsanity:
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# Arich's Hoard KONGsanity fix
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rom.write_bytes(0x34BA8C, bytearray([0xEA, 0xEA]))
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@@ -668,7 +668,7 @@ def patch_rom(world, rom, player, active_level_list):
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rom.write_bytes(0x32A5EE, bytearray([0x00, 0x03, 0x50, 0x4F, 0x52, 0x59, 0x47, 0x4F, 0x4E, 0xC5])) # "PORYGONE"
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from Utils import __version__
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rom.name = bytearray(f'D3{__version__.replace(".", "")[0:3]}_{player}_{world.seed:11}\0', 'utf8')[:21]
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rom.name = bytearray(f'D3{__version__.replace(".", "")[0:3]}_{world.player}_{world.multiworld.seed:11}\0', 'utf8')[:21]
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rom.name.extend([0] * (21 - len(rom.name)))
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rom.write_bytes(0x7FC0, rom.name)
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