mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 04:01:32 -06:00
Changes: (#639)
* Changes: * When client loses connection to the server through no fault of your own, it no longer forgets your username. * It is now possible to do /connect archipelago://username:password@server:port or to paste archipelago://username:password@server:port into the connect bar and hit connect, and have both the username/password filled in that way. * Switch checksfinder client to getting username from url if suppplied by url. * Correct the print statement
This commit is contained in:
@@ -95,10 +95,7 @@ class SC2Context(CommonContext):
|
||||
async def server_auth(self, password_requested: bool = False):
|
||||
if password_requested and not self.password:
|
||||
await super(SC2Context, self).server_auth(password_requested)
|
||||
if not self.auth:
|
||||
logger.info('Enter slot name:')
|
||||
self.auth = await self.console_input()
|
||||
|
||||
await self.get_username()
|
||||
await self.send_connect()
|
||||
|
||||
def on_package(self, cmd: str, args: dict):
|
||||
|
Reference in New Issue
Block a user