Added filesafe player name function and updated generator functions in all worlds to use filesafe player name during output

Thanks Windows for your bad filesystem.
This commit is contained in:
Zach Parks
2022-04-02 22:47:42 -05:00
committed by Fabian Dill
parent 05e267a0bd
commit 37d9eb2752
10 changed files with 13 additions and 9 deletions

View File

@@ -91,7 +91,7 @@ def generate_mod(world, output_directory: str):
for location in multiworld.get_filled_locations(player):
if location.address:
locations.append((location.name, location.item.name, location.item.player, location.item.advancement))
mod_name = f"AP-{multiworld.seed_name}-P{player}-{multiworld.player_name[player]}"
mod_name = f"AP-{multiworld.seed_name}-P{player}-{multiworld.get_file_safe_player_name(player)}"
tech_cost_scale = {0: 0.1,
1: 0.25,
2: 0.5,