Added filesafe player name function and updated generator functions in all worlds to use filesafe player name during output
Thanks Windows for your bad filesystem.
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@@ -773,7 +773,7 @@ class OOTWorld(World):
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# Seed hint RNG, used for ganon text lines also
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self.hint_rng = self.world.slot_seeds[self.player]
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outfile_name = f"AP_{self.world.seed_name}_P{self.player}_{self.world.get_player_name(self.player)}"
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outfile_name = f"AP_{self.world.seed_name}_P{self.player}_{self.world.get_file_safe_player_name(self.player)}"
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rom = Rom(file=get_options()['oot_options']['rom_file'])
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if self.hints != 'none':
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buildWorldGossipHints(self)
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