Added filesafe player name function and updated generator functions in all worlds to use filesafe player name during output

Thanks Windows for your bad filesystem.
This commit is contained in:
Zach Parks
2022-04-02 22:47:42 -05:00
committed by Fabian Dill
parent 05e267a0bd
commit 37d9eb2752
10 changed files with 13 additions and 9 deletions

View File

@@ -271,7 +271,8 @@ class SoEWorld(World):
if self.world.death_link[self.player].value:
switches.append("--death-link")
rom_file = get_base_rom_path()
out_base = output_path(output_directory, f'AP_{self.world.seed_name}_P{self.player}_{player_name}')
out_base = output_path(output_directory, f'AP_{self.world.seed_name}_P{self.player}_'
f'{self.world.get_file_safe_player_name(self.player)}')
out_file = out_base + '.sfc'
placement_file = out_base + '.txt'
patch_file = out_base + '.apsoe'