SM: cx_freeze fix (#1584)

This commit is contained in:
lordlou
2023-03-25 14:30:38 -04:00
committed by GitHub
parent 0ed3865c30
commit 384577e421
33 changed files with 195 additions and 851 deletions

View File

@@ -1,10 +1,10 @@
import copy
import random
from logic.logic import Logic
from utils.parameters import Knows
from graph.location import locationsDict
from rom.rom import snes_to_pc
import utils.log
from worlds.sm.variaRandomizer.logic.logic import Logic
from worlds.sm.variaRandomizer.utils.parameters import Knows
from worlds.sm.variaRandomizer.graph.location import locationsDict
from worlds.sm.variaRandomizer.rom.rom import snes_to_pc
from worlds.sm.variaRandomizer.utils import log
# order expected by ROM patches
graphAreas = [
@@ -89,7 +89,7 @@ def getAccessPoint(apName, apList=None):
return next(ap for ap in apList if ap.Name == apName)
class GraphUtils:
log = utils.log.get('GraphUtils')
log = log.get('GraphUtils')
def getStartAccessPointNames():
return [ap.Name for ap in Logic.accessPoints if ap.Start is not None]