Merge from main and reformat tutorials.

This commit is contained in:
Hussein Farran
2022-01-17 15:37:34 -05:00
parent 9599f54b06
commit 38b98a97d1
5 changed files with 104 additions and 61 deletions

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@@ -16,16 +16,19 @@ On the website plando will already be enabled. If you will be generating the gam
enabled (opt-in).
* To opt-in go to the archipelago installation (default: `C:\ProgramData\Archipelago`), open the host.yaml with a text
editor and find the `plando_options` key. The available plando modules can be enabled by adding them after this such as
`plando_options: bosses, items, texts, connections`.
* If you are not the one doing the generation or even if you are you can add to the `requires` section of your yaml so that it will throw an error if the options that you need to generate properly are not enabled to ensure you will get the results you desire. Only enter in the plando modules that you are using here but it should look like:
editor and find the `plando_options` key. The available plando modules can be enabled by adding them after this such
as
`plando_options: bosses, items, texts, connections`.
* If you are not the one doing the generation or even if you are you can add to the `requires` section of your yaml so
that it will throw an error if the options that you need to generate properly are not enabled to ensure you will get
the results you desire. Only enter in the plando modules that you are using here but it should look like:
```yaml
requires:
version: current.version.number
plando: bosses, items, texts, connections
```
## Item Plando
Item plando allows a player to place an item in a specific location or specific locations, place multiple items into a