Fix a bug in player-settings causing new sprite entries to display the input at a zero, while the true value is 50. Also fix playerSettings.yaml to not default to disabling in-game music.

This commit is contained in:
Chris Wilson
2020-09-05 19:10:48 -04:00
parent 6632a59b64
commit 3acf764097
3 changed files with 5 additions and 5 deletions

View File

@@ -342,7 +342,7 @@ const addSpriteRow = (tbody, playerSettings, spriteName) => {
input.setAttribute('min', '0');
input.setAttribute('max', '100');
input.setAttribute('data-setting', `rom.sprite.${spriteName}`);
input.value = "0";
input.value = "50";
optionValue.appendChild(input);
// Value display