Documentation updates

This commit is contained in:
MarioSpore
2025-08-07 22:48:24 -04:00
parent a49921392b
commit 3b7a6554ac
3 changed files with 19 additions and 25 deletions

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@@ -4,12 +4,9 @@
- [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases). Please use version 0.6.2 or later for integrated
BizHawk support.
- Legally obtained NTSC Bin ROM file, probably named something like `Grinch, The (USA) (En,Fr,Es).bin`.
- CUE files may work, but I have not tested this.
- [BizHawk](https://tasvideos.org/BizHawk/ReleaseHistory) Version 2.9.1 is supported, but I can't promise if any version is stable or not.
- The latest `thegrinch.apworld` file. You can find this on the [Releases page](https://github.com/MarioSpore/Grinch-AP/releases/latest). Put this in your `Archipelago/custom_worlds` folder.
## Configuring BizHawk
- The latest `grinch.apworld` file. You can find this on the [Releases page](https://github.com/MarioSpore/Grinch-AP/releases/latest). Put this in your `Archipelago/custom_worlds` folder.
## Configuring your Config (.yaml) file
@@ -30,16 +27,6 @@ so on the YAML Validator page: [YAML Validation page](/check)
## Joining a MultiWorld Game
### Obtain your patch file and create your ROM
When you join a multiworld game, you will be asked to provide your config file to whomever is
hosting. Once that is done, the host will provide you with either a link to download your patch
file, or with a zip file containing everyone's patch files. Your patch file should have a `.apgrinch`
extension.
Put your patch file on your desktop or somewhere convenient, and double click it. This should
automatically launch the client, and will also create your ROM in the same place as your patch file.
### Connect to the Multiserver
Once both the client and the emulator are started, they must be connected. **This should happen automatically.**