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Options: add a way to get all option names (for selection menus or such)
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@@ -41,7 +41,7 @@ class MinecraftLogic(LogicMixin):
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# Difficulty-dependent functions
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def _mc_combat_difficulty(self, player: int):
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return self.world.combat_difficulty[player].get_option_name()
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return self.world.combat_difficulty[player].get_current_option_name()
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def _mc_can_adventure(self, player: int):
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if self._mc_combat_difficulty(player) == 'easy':
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