From 3d64e2bef3940143176e365769a526856a195cc1 Mon Sep 17 00:00:00 2001 From: cassidoxa Date: Fri, 23 Aug 2019 10:18:37 -0400 Subject: [PATCH] Put player on HC ledge after dying to Ganon in inverted --- EntranceShuffle.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/EntranceShuffle.py b/EntranceShuffle.py index 8e84207f..0fafb1d2 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -1749,9 +1749,9 @@ def link_inverted_entrances(world, player): world.powder_patch_required[player] = True # check for ganon location - if world.get_entrance('Inverted Pyramid Hole', player).connected_region.name != 'Hyrule Castle Ledge': + if world.get_entrance('Inverted Pyramid Hole', player).connected_region.name != 'Pyramid': world.ganon_at_pyramid[player] = False - + # check for Ganon's Tower location if world.get_entrance('Inverted Ganons Tower', player).connected_region.name != 'Ganons Tower (Entrance)': world.ganonstower_vanilla[player] = False