some option updates

This commit is contained in:
Fabian Dill
2021-03-14 08:38:02 +01:00
parent 03bcd2aed7
commit 3d93f659e3
21 changed files with 196 additions and 152 deletions

View File

@@ -12,8 +12,7 @@ from worlds.alttp.Rules import set_rules
class TestDungeon(unittest.TestCase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'noglitches'}, {1: 'open'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1:False}, False, None, {1:False})
self.world = MultiWorld(1)
self.starting_regions = [] # Where to start exploring
self.remove_exits = [] # Block dungeon exits
self.world.difficulty_requirements[1] = difficulties['normal']

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@@ -7,8 +7,7 @@ from test.TestBase import TestBase
class TestVanilla(TestBase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'noglitches'}, {1: 'open'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1:False}, False, None, {1:False})
self.world = MultiWorld(1)
self.world.game[1] = "Hollow Knight"
create_regions(self.world, 1)
gen_hollow(self.world, 1)

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@@ -12,9 +12,9 @@ from test.TestBase import TestBase
class TestInverted(TestBase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'noglitches'}, {1: 'inverted'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1:False}, False, None, {1:False})
self.world = MultiWorld(1)
self.world.difficulty_requirements[1] = difficulties['normal']
self.world.mode[1] = "inverted"
create_inverted_regions(self.world, 1)
create_dungeons(self.world, 1)
create_shops(self.world, 1)

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@@ -12,8 +12,8 @@ from worlds.alttp.Rules import set_inverted_big_bomb_rules
class TestInvertedBombRules(unittest.TestCase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'noglitches'}, {1: 'inverted'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1:False}, False, None, {1:False})
self.world = MultiWorld(1)
self.world.mode[1] = "inverted"
self.world.difficulty_requirements[1] = difficulties['normal']
create_inverted_regions(self.world, 1)
create_dungeons(self.world, 1)

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@@ -12,9 +12,9 @@ from test.TestBase import TestBase
class TestInvertedMinor(TestBase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'minorglitches'}, {1: 'inverted'}, {1: 'random'}, {1: 'normal'},
{1: 'normal'}, {1: False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1: False}, False, None, {1: False})
self.world = MultiWorld(1)
self.world.mode[1] = "inverted"
self.world.logic[1] = "minorglitches"
self.world.difficulty_requirements[1] = difficulties['normal']
create_inverted_regions(self.world, 1)
create_dungeons(self.world, 1)

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@@ -12,8 +12,9 @@ from test.TestBase import TestBase
class TestInvertedOWG(TestBase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'owglitches'}, {1: 'inverted'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1:False}, False, None, {1:False})
self.world = MultiWorld(1)
self.world.logic[1] = "owglitches"
self.world.mode[1] = "inverted"
self.world.difficulty_requirements[1] = difficulties['normal']
create_inverted_regions(self.world, 1)
create_dungeons(self.world, 1)

View File

@@ -12,9 +12,8 @@ from test.TestBase import TestBase
class TestMinor(TestBase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'minorglitches'}, {1: 'open'}, {1: 'random'}, {1: 'normal'},
{1: 'normal'}, {1: False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1: False}, False, None, {1: False})
self.world = MultiWorld(1)
self.world.logic[1] = "minorglitches"
self.world.difficulty_requirements[1] = difficulties['normal']
create_regions(self.world, 1)
create_dungeons(self.world, 1)

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@@ -12,9 +12,9 @@ from test.TestBase import TestBase
class TestVanillaOWG(TestBase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'owglitches'}, {1: 'open'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1:False}, False, None, {1:False})
self.world = MultiWorld(1)
self.world.difficulty_requirements[1] = difficulties['normal']
self.world.logic[1] = "owglitches"
create_regions(self.world, 1)
create_dungeons(self.world, 1)
create_shops(self.world, 1)

View File

@@ -12,8 +12,8 @@ from test.TestBase import TestBase
class TestVanilla(TestBase):
def setUp(self):
self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'noglitches'}, {1: 'open'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'},
True, {1:False}, False, None, {1:False})
self.world = MultiWorld(1)
self.world.logic[1] = "noglitches"
self.world.difficulty_requirements[1] = difficulties['normal']
create_regions(self.world, 1)
create_dungeons(self.world, 1)