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some option updates
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@@ -226,7 +226,7 @@ for diff in {'easy', 'normal', 'hard', 'expert'}:
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def generate_itempool(world, player: int):
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if world.difficulty[player] not in difficulties:
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raise NotImplementedError(f"Diffulty {world.difficulty[player]}")
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if world.goal[player] not in {'ganon', 'pedestal', 'dungeons', 'triforcehunt', 'localtriforcehunt', 'icerodhunt',
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if world.goal[player] not in {'ganon', 'pedestal', 'bosses', 'triforcehunt', 'localtriforcehunt', 'icerodhunt',
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'ganontriforcehunt', 'localganontriforcehunt', 'crystals', 'ganonpedestal'}:
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raise NotImplementedError(f"Goal {world.goal[player]}")
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if world.mode[player] not in {'open', 'standard', 'inverted'}:
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