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some option updates
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@@ -59,8 +59,8 @@ def set_rules(world, player):
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else:
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raise NotImplementedError(f'Not implemented yet: Logic - {world.logic[player]}')
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if world.goal[player] == 'dungeons':
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# require all dungeons to beat ganon
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if world.goal[player] == 'bosses':
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# require all bosses to beat ganon
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add_rule(world.get_location('Ganon', player), lambda state: state.can_reach('Master Sword Pedestal', 'Location', player) and state.has('Beat Agahnim 1', player) and state.has('Beat Agahnim 2', player) and state.has_crystals(7, player))
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elif world.goal[player] == 'ganon':
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# require aga2 to beat ganon
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