Core: change Region caching to on_change from on-miss-strategy (#2366)
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@@ -293,7 +293,6 @@ def generate_itempool(world):
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loc.access_rule = lambda state: has_triforce_pieces(state, player)
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region.locations.append(loc)
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multiworld.clear_location_cache()
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multiworld.push_item(loc, ItemFactory('Triforce', player), False)
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loc.event = True
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