Core: change Region caching to on_change from on-miss-strategy (#2366)

This commit is contained in:
Fabian Dill
2023-10-29 19:47:37 +01:00
committed by GitHub
parent d9b076a687
commit 3e0d1d4e1c
24 changed files with 265 additions and 202 deletions

View File

@@ -294,7 +294,7 @@ class SMWorld(World):
for src, dest in self.variaRando.randoExec.areaGraph.InterAreaTransitions:
src_region = self.multiworld.get_region(src.Name, self.player)
dest_region = self.multiworld.get_region(dest.Name, self.player)
if ((src.Name + "->" + dest.Name, self.player) not in self.multiworld._entrance_cache):
if src.Name + "->" + dest.Name not in self.multiworld.regions.entrance_cache[self.player]:
src_region.exits.append(Entrance(self.player, src.Name + "->" + dest.Name, src_region))
srcDestEntrance = self.multiworld.get_entrance(src.Name + "->" + dest.Name, self.player)
srcDestEntrance.connect(dest_region)
@@ -563,8 +563,8 @@ class SMWorld(World):
multiWorldItems: List[ByteEdit] = []
idx = 0
vanillaItemTypesCount = 21
for itemLoc in self.multiworld.get_locations():
if itemLoc.player == self.player and "Boss" not in locationsDict[itemLoc.name].Class:
for itemLoc in self.multiworld.get_locations(self.player):
if "Boss" not in locationsDict[itemLoc.name].Class:
SMZ3NameToSMType = {
"ETank": "ETank", "Missile": "Missile", "Super": "Super", "PowerBomb": "PowerBomb", "Bombs": "Bomb",
"Charge": "Charge", "Ice": "Ice", "HiJump": "HiJump", "SpeedBooster": "SpeedBooster",