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DLCQuest: Add missing gun rule. (#2058)
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@@ -105,6 +105,8 @@ def set_basic_shuffled_items_rules(World_Options, player, world):
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lambda state: state.has("Sword", player) or state.has("Gun", player))
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lambda state: state.has("Sword", player) or state.has("Gun", player))
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set_rule(world.get_location("West Cave Sheep", player),
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set_rule(world.get_location("West Cave Sheep", player),
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lambda state: state.has("Sword", player) or state.has("Gun", player))
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lambda state: state.has("Sword", player) or state.has("Gun", player))
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set_rule(world.get_location("Gun", player),
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lambda state: state.has("Gun Pack", player))
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if World_Options[Options.TimeIsMoney] == Options.TimeIsMoney.option_required:
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if World_Options[Options.TimeIsMoney] == Options.TimeIsMoney.option_required:
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set_rule(world.get_location("Sword", player),
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set_rule(world.get_location("Sword", player),
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