mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
nologic inverted: reachable castle ledge
This commit is contained in:
1
Rules.py
1
Rules.py
@@ -19,6 +19,7 @@ def set_rules(world, player):
|
|||||||
if world.shuffle[player] != 'vanilla':
|
if world.shuffle[player] != 'vanilla':
|
||||||
old_rule = world.get_region('Old Man House', player).can_reach
|
old_rule = world.get_region('Old Man House', player).can_reach
|
||||||
world.get_region('Old Man House', player).can_reach_private = lambda state: state.can_reach('Old Man', 'Location', player) or old_rule(state)
|
world.get_region('Old Man House', player).can_reach_private = lambda state: state.can_reach('Old Man', 'Location', player) or old_rule(state)
|
||||||
|
world.get_region('Hyrule Castle Ledge', player).can_reach_private = lambda state: True
|
||||||
return
|
return
|
||||||
|
|
||||||
global_rules(world, player)
|
global_rules(world, player)
|
||||||
|
Reference in New Issue
Block a user