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Lingo: Fix The Bearer's Pilgrimage Logic (#5005)
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@@ -138,6 +138,8 @@ def process_single_entrance(source_room: str, room_name: str, door_obj) -> RoomE
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entrance_type = EntranceType.WARP
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elif source_room == "Crossroads" and room_name == "Roof":
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entrance_type = EntranceType.CROSSROADS_ROOF_ACCESS
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elif "static_painting" in door_obj and door_obj["static_painting"]:
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entrance_type = EntranceType.STATIC_PAINTING
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if "painting" in door_obj and door_obj["painting"]:
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PAINTING_EXIT_ROOMS.add(room_name)
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