Options for amount of time given in timer modes

(Primarily to make Timed OHKO a viable multiworld and/or mystery option,
but also works with other timer modes as well)
This commit is contained in:
Kaito Sinclaire
2020-10-28 16:20:59 -07:00
parent b1fe3d3e7b
commit 41a58084f1
9 changed files with 238 additions and 47 deletions

View File

@@ -119,6 +119,10 @@ class World(object):
set_player_attr('treasure_hunt_icon', 'Triforce Piece')
set_player_attr('treasure_hunt_count', 0)
set_player_attr('clock_mode', False)
set_player_attr('countdown_start_time', 10)
set_player_attr('red_clock_time', -2)
set_player_attr('blue_clock_time', 2)
set_player_attr('green_clock_time', 4)
set_player_attr('can_take_damage', True)
set_player_attr('glitch_boots', True)
set_player_attr('progression_balancing', True)