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https://github.com/MarioSpore/Grinch-AP.git
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Options for amount of time given in timer modes
(Primarily to make Timed OHKO a viable multiworld and/or mystery option, but also works with other timer modes as well)
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@@ -119,6 +119,10 @@ class World(object):
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set_player_attr('treasure_hunt_icon', 'Triforce Piece')
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set_player_attr('treasure_hunt_count', 0)
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set_player_attr('clock_mode', False)
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set_player_attr('countdown_start_time', 10)
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set_player_attr('red_clock_time', -2)
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set_player_attr('blue_clock_time', 2)
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set_player_attr('green_clock_time', 4)
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set_player_attr('can_take_damage', True)
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set_player_attr('glitch_boots', True)
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set_player_attr('progression_balancing', True)
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