mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
Options for amount of time given in timer modes
(Primarily to make Timed OHKO a viable multiworld and/or mystery option, but also works with other timer modes as well)
This commit is contained in:
68
Gui.py
68
Gui.py
@@ -120,6 +120,56 @@ def guiMain(args=None):
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balancingCheckbutton.pack(expand=True, anchor=W)
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patchesCheckbutton.pack(expand=True, anchor=W)
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timerOptionsFrame = LabelFrame(rightHalfFrame, text="Timer options")
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for i in range(3):
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timerOptionsFrame.columnconfigure(i, weight=1)
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timerOptionsFrame.rowconfigure(i, weight=1)
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timerModeFrame = Frame(timerOptionsFrame)
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timerModeFrame.grid(row=0, column=0, columnspan=3, sticky=E, padx=3)
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timerVar = StringVar()
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timerVar.set('none')
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timerModeMenu = OptionMenu(timerModeFrame, timerVar, 'none', 'display', 'timed', 'timed-ohko', 'ohko', 'timed-countdown')
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timerLabel = Label(timerModeFrame, text='Timer setting')
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timerLabel.pack(side=LEFT)
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timerModeMenu.pack(side=LEFT)
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timerCountdownFrame = Frame(timerOptionsFrame)
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timerCountdownFrame.grid(row=1, column=0, columnspan=3, sticky=E, padx=3)
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timerCountdownLabel = Label(timerCountdownFrame, text='Countdown starting time')
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timerCountdownLabel.pack(side=LEFT)
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timerCountdownVar = IntVar(value=10)
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timerCountdownSpinbox = Spinbox(timerCountdownFrame, from_=0, to=480, width=3, textvariable=timerCountdownVar)
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timerCountdownSpinbox.pack(side=LEFT)
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timerRedFrame = Frame(timerOptionsFrame)
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timerRedFrame.grid(row=2, column=0, sticky=E, padx=3)
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timerRedLabel = Label(timerRedFrame, text='Clock adjustments: Red')
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timerRedLabel.pack(side=LEFT)
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timerRedVar = IntVar(value=-2)
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timerRedSpinbox = Spinbox(timerRedFrame, from_=-60, to=60, width=3, textvariable=timerRedVar)
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timerRedSpinbox.pack(side=LEFT)
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timerBlueFrame = Frame(timerOptionsFrame)
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timerBlueFrame.grid(row=2, column=1, sticky=E, padx=3)
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timerBlueLabel = Label(timerBlueFrame, text='Blue')
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timerBlueLabel.pack(side=LEFT)
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timerBlueVar = IntVar(value=2)
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timerBlueSpinbox = Spinbox(timerBlueFrame, from_=-60, to=60, width=3, textvariable=timerBlueVar)
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timerBlueSpinbox.pack(side=LEFT)
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timerGreenFrame = Frame(timerOptionsFrame)
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timerGreenFrame.grid(row=2, column=2, sticky=E, padx=3)
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timerGreenLabel = Label(timerGreenFrame, text='Green')
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timerGreenLabel.pack(side=LEFT)
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timerGreenVar = IntVar(value=4)
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timerGreenSpinbox = Spinbox(timerGreenFrame, from_=-60, to=60, width=3, textvariable=timerGreenVar)
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timerGreenSpinbox.pack(side=LEFT)
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romOptionsFrame = LabelFrame(rightHalfFrame, text="Rom options")
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romOptionsFrame.columnconfigure(0, weight=1)
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romOptionsFrame.columnconfigure(1, weight=1)
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@@ -266,6 +316,7 @@ def guiMain(args=None):
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romSelectButton.pack(side=LEFT)
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checkBoxFrame.pack(side=TOP, anchor=W, padx=5, pady=10)
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timerOptionsFrame.pack(expand=True, fill=BOTH, padx=3)
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romOptionsFrame.pack(expand=True, fill=BOTH, padx=3)
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drowDownFrame = Frame(topFrame)
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@@ -344,14 +395,6 @@ def guiMain(args=None):
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itemfunctionLabel = Label(itemfunctionFrame, text='Difficulty: item functionality')
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itemfunctionLabel.pack(side=LEFT)
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timerFrame = Frame(drowDownFrame)
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timerVar = StringVar()
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timerVar.set('none')
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timerOptionMenu = OptionMenu(timerFrame, timerVar, 'none', 'display', 'timed', 'timed-ohko', 'ohko', 'timed-countdown')
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timerOptionMenu.pack(side=RIGHT)
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timerLabel = Label(timerFrame, text='Timer setting')
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timerLabel.pack(side=LEFT)
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dungeonCounterFrame = Frame(drowDownFrame)
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dungeonCounterVar = StringVar()
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dungeonCounterVar.set('auto')
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@@ -412,7 +455,6 @@ def guiMain(args=None):
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swordFrame.pack(expand=True, anchor=E)
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difficultyFrame.pack(expand=True, anchor=E)
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itemfunctionFrame.pack(expand=True, anchor=E)
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timerFrame.pack(expand=True, anchor=E)
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dungeonCounterFrame.pack(expand=True, anchor=E)
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progressiveFrame.pack(expand=True, anchor=E)
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accessibilityFrame.pack(expand=True, anchor=E)
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@@ -538,6 +580,10 @@ def guiMain(args=None):
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guiargs.difficulty = difficultyVar.get()
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guiargs.item_functionality = itemfunctionVar.get()
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guiargs.timer = timerVar.get()
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guiargs.countdown_start_time = timerCountdownVar.get()
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guiargs.red_clock_time = timerRedVar.get()
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guiargs.blue_clock_time = timerBlueVar.get()
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guiargs.green_clock_time = timerGreenVar.get()
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guiargs.skip_progression_balancing = not balancingVar.get()
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if guiargs.timer == "none":
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guiargs.timer = False
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@@ -1424,6 +1470,10 @@ def guiMain(args=None):
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difficultyVar.set(args.difficulty)
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itemfunctionVar.set(args.item_functionality)
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timerVar.set(args.timer)
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timerCountdownVar.set(args.countdown_start_time)
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timerRedVar.set(args.red_clock_time)
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timerBlueVar.set(args.blue_clock_time)
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timerGreenVar.set(args.green_clock_time)
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progressiveVar.set(args.progressive)
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accessibilityVar.set(args.accessibility)
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goalVar.set(args.goal)
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