LTTP shop price modifier tweak
Ensure shop prices are a multiple of 5 after price modifier
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		| @@ -264,7 +264,7 @@ def ShopSlotFill(world): | ||||
|                         price = world.random.randrange(8, 56) | ||||
|  | ||||
|                     shop.push_inventory(location.shop_slot, item_name, | ||||
|                                         min(int(price * 5 * world.shop_price_modifier[location.player] / 100), 9999), 1, | ||||
|                                         min(int(price * world.shop_price_modifier[location.player] / 100) * 5, 9999), 1, | ||||
|                                         location.item.player if location.item.player != location.player else 0) | ||||
|                     if 'P' in world.shop_shuffle[location.player]: | ||||
|                         price_to_funny_price(shop.inventory[location.shop_slot], world, location.player) | ||||
|   | ||||
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