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Core: change how required versions work, deprecate IgnoreGame (#426)
`AutoWorld.World`s can set required_server_version and required_client_version properties. Drop `get_required_client_version()`. `MultiServer` will set an absolute minimum client version based on its capability (protocol level). `IgnoreVersion` tag is replaced by using `Tracker` or `TextOnly` with empty or null `game`. Ignoring game will also ignore game's required_client_version (and fall back to server capability).
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@@ -32,6 +32,9 @@ class MeritousWorld(World):
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data_version = 2
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forced_auto_forfeit = False
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# NOTE: Remember to change this before this game goes live
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required_client_version = (0, 2, 4)
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options = meritous_options
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def __init__(self, world: MultiWorld, player: int):
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@@ -150,10 +153,6 @@ class MeritousWorld(World):
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self.world.completion_condition[self.player] = lambda state: state.has(
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"Full Victory", self.player)
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def get_required_client_version(self) -> tuple:
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# NOTE: Remember to change this before this game goes live
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return max((0, 2, 4), super(MeritousWorld, self).get_required_client_version())
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def fill_slot_data(self) -> dict:
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return {
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"goal": self.goal,
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