Pokemon Emerald: Implement New Game (#1813)
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worlds/pokemon_emerald/docs/setup_en.md
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# Pokémon Emerald Setup Guide
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## Required Software
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- [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases)
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- An English Pokémon Emerald ROM. The Archipelago community cannot provide this.
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- [BizHawk](https://tasvideos.org/BizHawk/ReleaseHistory) 2.7 or later
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### Configuring BizHawk
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Once you have installed BizHawk, open `EmuHawk.exe` and change the following settings:
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- If you're using BizHawk 2.7 or 2.8, go to `Config > Customize`. On the Advanced tab, switch the Lua Core from
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`NLua+KopiLua` to `Lua+LuaInterface`, then restart EmuHawk. (If you're using BizHawk 2.9, you can skip this step.)
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- Under `Config > Customize`, check the "Run in background" option to prevent disconnecting from the client while you're
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tabbed out of EmuHawk.
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- Open a `.gba` file in EmuHawk and go to `Config > Controllers…` to configure your inputs. If you can't click
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`Controllers…`, load any `.gba` ROM first.
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- Consider clearing keybinds in `Config > Hotkeys…` if you don't intend to use them. Select the keybind and press Esc to
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clear it.
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## Optional Software
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- [Pokémon Emerald AP Tracker](https://github.com/AliceMousie/emerald-ap-tracker/releases/latest), for use with
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[PopTracker](https://github.com/black-sliver/PopTracker/releases)
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## Generating and Patching a Game
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1. Create your settings file (YAML). You can make one on the
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[Pokémon Emerald settings page](../../../games/Pokemon%20Emerald/player-settings).
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2. Follow the general Archipelago instructions for [generating a game](../../Archipelago/setup/en#generating-a-game).
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This will generate an output file for you. Your patch file will have the `.apemerald` file extension.
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3. Open `ArchipelagoLauncher.exe`
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4. Select "Open Patch" on the left side and select your patch file.
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5. If this is your first time patching, you will be prompted to locate your vanilla ROM.
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6. A patched `.gba` file will be created in the same place as the patch file.
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7. On your first time opening a patch with BizHawk Client, you will also be asked to locate `EmuHawk.exe` in your
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BizHawk install.
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If you're playing a single-player seed and you don't care about autotracking or hints, you can stop here, close the
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client, and load the patched ROM in any emulator. However, for multiworlds and other Archipelago features, continue
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below using BizHawk as your emulator.
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## Connecting to a Server
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By default, opening a patch file will do steps 1-5 below for you automatically. Even so, keep them in your memory just
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in case you have to close and reopen a window mid-game for some reason.
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1. Pokemon Emerald uses Archipelago's BizHawk Client. If the client isn't still open from when you patched your game,
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you can re-open it from the launcher.
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2. Ensure EmuHawk is running the patched ROM.
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3. In EmuHawk, go to `Tools > Lua Console`. This window must stay open while playing.
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4. In the Lua Console window, go to `Script > Open Script…`.
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5. Navigate to your Archipelago install folder and open `data/lua/connector_bizhawk_generic.lua`.
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6. The emulator may freeze every few seconds until it manages to connect to the client. This is expected. The BizHawk
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Client window should indicate that it connected and recognized Pokemon Emerald.
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7. To connect the client to the server, enter your room's address and port (e.g. `archipelago.gg:38281`) into the
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top text field of the client and click Connect.
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You should now be able to receive and send items. You'll need to do these steps every time you want to reconnect. It is
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perfectly safe to make progress offline; everything will re-sync when you reconnect.
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## Auto-Tracking
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Pokémon Emerald has a fully functional map tracker that supports auto-tracking.
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1. Download [Pokémon Emerald AP Tracker](https://github.com/AliceMousie/emerald-ap-tracker/releases/latest) and
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[PopTracker](https://github.com/black-sliver/PopTracker/releases).
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2. Put the tracker pack into packs/ in your PopTracker install.
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3. Open PopTracker, and load the Pokémon Emerald pack.
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4. For autotracking, click on the "AP" symbol at the top.
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5. Enter the Archipelago server address (the one you connected your client to), slot name, and password.
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