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AutoWorld: add "Everything" item_name_group to all worlds
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@@ -1,7 +1,6 @@
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from __future__ import annotations
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import copy
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import typing
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from enum import Enum, unique
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import logging
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import json
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@@ -198,7 +197,7 @@ class MultiWorld():
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return new_id, new_group
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def get_player_groups(self, player) -> typing.Set[int]:
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def get_player_groups(self, player) -> Set[int]:
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return {group_id for group_id, group in self.groups.items() if player in group["players"]}
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def set_seed(self, seed: Optional[int] = None, secure: bool = False, name: Optional[str] = None):
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