AutoWorld: add "Everything" item_name_group to all worlds

This commit is contained in:
Fabian Dill
2022-02-05 16:55:11 +01:00
parent 28201a6c38
commit 43ff476d98
4 changed files with 9 additions and 5 deletions

View File

@@ -1,7 +1,6 @@
from __future__ import annotations
import copy
import typing
from enum import Enum, unique
import logging
import json
@@ -198,7 +197,7 @@ class MultiWorld():
return new_id, new_group
def get_player_groups(self, player) -> typing.Set[int]:
def get_player_groups(self, player) -> Set[int]:
return {group_id for group_id, group in self.groups.items() if player in group["players"]}
def set_seed(self, seed: Optional[int] = None, secure: bool = False, name: Optional[str] = None):