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Refactor OWG rules to keep them separate from no glitches.
Add logic for superbunny access to Sahasrahla's closet (with boots) Add logic for superbunny through Two Brother's House (with boots) Fix superbunny logic for spiral cave and mini moldorm cave - requires a sword Add logic for waterwalking into Waterfall Cave Add clip to Ice Palace entrance (requires boots, pearl and flippers) Add extra clips to inverted owg logic - PoD and Dark Lake Hylia Ledge are now in logic with just boots Add clip to flute point 6 into inverted owg logic - some light world locations are now accessible with boots and mitts, but no pearl or mirror.
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@@ -47,9 +47,9 @@ class TestDungeons(TestInvertedOWG):
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["Castle Tower - Room 03", True, ['Pegasus Boots', 'Progressive Sword']],
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["Castle Tower - Room 03", True, ['Pegasus Boots', 'Progressive Bow']],
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#todo: Qirn Jump, Waterwalk
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#todo: Qirn Jump
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#["Palace of Darkness - Shooter Room", True, []],
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#["Palace of Darkness - Shooter Room", True, ['Pegasus Boots']],
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["Palace of Darkness - Shooter Room", True, ['Pegasus Boots']],
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["Palace of Darkness - Shooter Room", True, ['Hammer']],
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["Palace of Darkness - Shooter Room", True, ['Flippers']],
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["Palace of Darkness - Shooter Room", True, ['Pegasus Boots', 'Progressive Glove']],
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@@ -80,8 +80,8 @@ class TestDungeons(TestInvertedOWG):
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#todo: Qirn Jump
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#["Ice Palace - Compass Chest", True, ['Fire Rod']],
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#["Ice Palace - Compass Chest", True, ['Bombos', 'Progressive Sword']],
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["Ice Palace - Compass Chest", True, ['Pegasus Boots', 'Magic Mirror', 'Fire Rod']],
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["Ice Palace - Compass Chest", True, ['Pegasus Boots', 'Magic Mirror', 'Bombos', 'Progressive Sword']],
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["Ice Palace - Compass Chest", True, ['Pegasus Boots', 'Fire Rod']],
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["Ice Palace - Compass Chest", True, ['Pegasus Boots', 'Bombos', 'Progressive Sword']],
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["Misery Mire - Bridge Chest", False, []],
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["Misery Mire - Bridge Chest", False, [], ['Ether']],
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