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Fix Ice rod hunt beemizer level 4 still having 'Nothing' Items.
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6
Shops.py
6
Shops.py
@@ -5,7 +5,7 @@ import logging
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from BaseClasses import Location
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from EntranceShuffle import door_addresses
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from Items import item_name_groups, item_table, ItemFactory, trap_replaceable
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from Items import item_name_groups, item_table, ItemFactory, trap_replaceable, GetBeemizerItem
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from Utils import int16_as_bytes
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logger = logging.getLogger("Shops")
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@@ -293,10 +293,10 @@ def create_shops(world, player: int):
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else:
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additional_item = 'Rupees (50)'
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else:
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additional_item = 'Nothing'
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additional_item = GetBeemizerItem(world, player, 'Nothing')
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loc.item = ItemFactory(additional_item, player)
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else:
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loc.item = ItemFactory('Nothing', player)
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loc.item = ItemFactory(GetBeemizerItem(world, player, 'Nothing'), player)
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loc.shop_slot_disabled = True
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shop.region.locations.append(loc)
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world.dynamic_locations.append(loc)
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