Fix Ice rod hunt beemizer level 4 still having 'Nothing' Items.

This commit is contained in:
CaitSith2
2021-02-07 06:34:42 -08:00
parent 28e2c62884
commit 4684c2349c
3 changed files with 19 additions and 14 deletions

View File

@@ -5,7 +5,7 @@ import logging
from BaseClasses import Location
from EntranceShuffle import door_addresses
from Items import item_name_groups, item_table, ItemFactory, trap_replaceable
from Items import item_name_groups, item_table, ItemFactory, trap_replaceable, GetBeemizerItem
from Utils import int16_as_bytes
logger = logging.getLogger("Shops")
@@ -293,10 +293,10 @@ def create_shops(world, player: int):
else:
additional_item = 'Rupees (50)'
else:
additional_item = 'Nothing'
additional_item = GetBeemizerItem(world, player, 'Nothing')
loc.item = ItemFactory(additional_item, player)
else:
loc.item = ItemFactory('Nothing', player)
loc.item = ItemFactory(GetBeemizerItem(world, player, 'Nothing'), player)
loc.shop_slot_disabled = True
shop.region.locations.append(loc)
world.dynamic_locations.append(loc)