From 49e1fd0b79f9efc053929203a0e32c68b2b8c0a0 Mon Sep 17 00:00:00 2001 From: Aaron Wagener Date: Wed, 6 Dec 2023 11:20:18 -0600 Subject: [PATCH] The Messenger: ease rule on key of strength a bit (#2541) Makes the logic for accessing key of strength just a tiny bit easier since a few players said it was really difficult. --- worlds/messenger/rules.py | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/worlds/messenger/rules.py b/worlds/messenger/rules.py index 793de50a..b13a453f 100644 --- a/worlds/messenger/rules.py +++ b/worlds/messenger/rules.py @@ -63,7 +63,10 @@ class MessengerRules: "Searing Crags Seal - Triple Ball Spinner": self.has_vertical, "Searing Crags - Astral Tea Leaves": lambda state: state.can_reach("Ninja Village - Astral Seed", "Location", self.player), - "Searing Crags - Key of Strength": lambda state: state.has("Power Thistle", self.player), + "Searing Crags - Key of Strength": lambda state: state.has("Power Thistle", self.player) + and (self.has_dart(state) + or (self.has_wingsuit(state) + and self.can_destroy_projectiles(state))), # glacial peak "Glacial Peak Seal - Ice Climbers": self.has_dart, "Glacial Peak Seal - Projectile Spike Pit": self.can_destroy_projectiles,