Fix triforce hunt icon showing for every player

This commit is contained in:
Bonta-kun
2019-12-21 10:42:59 +01:00
parent 0d9983bae0
commit 4a16ba74e8
4 changed files with 10 additions and 10 deletions

View File

@@ -35,8 +35,6 @@ class World(object):
self.shuffle_bonk_prizes = False
self.light_world_light_cone = False
self.dark_world_light_cone = False
self.treasure_hunt_count = 0
self.treasure_hunt_icon = 'Triforce Piece'
self.clock_mode = 'off'
self.rupoor_cost = 10
self.aga_randomness = True
@@ -90,6 +88,8 @@ class World(object):
set_player_attr('crystals_needed_for_ganon', 7)
set_player_attr('crystals_needed_for_gt', 7)
set_player_attr('open_pyramid', False)
set_player_attr('treasure_hunt_icon', 'Triforce Piece')
set_player_attr('treasure_hunt_count', 0)
def initialize_regions(self, regions=None):
for region in regions if regions else self.regions: