diff --git a/Rules.py b/Rules.py index 7ec0bec3..8ced041c 100644 --- a/Rules.py +++ b/Rules.py @@ -293,7 +293,7 @@ def global_rules(world): set_rule(world.get_entrance('Ganons Tower (Map Room)'), lambda state: state.has('Small Key (Ganons Tower)', 3) or (state.world.get_location('[dungeon-A2-1F] Ganons Tower - Map Room').item is not None and state.world.get_location('[dungeon-A2-1F] Ganons Tower - Map Room').item.name == 'Small Key (Ganons Tower)')) set_rule(world.get_entrance('Ganons Tower (Double Switch Room)'), lambda state: state.has('Small Key (Ganons Tower)', 2)) set_rule(world.get_entrance('Ganons Tower (Firesnake Room)'), lambda state: state.has('Small Key (Ganons Tower)', 3)) - set_rule(world.get_entrance('Ganons Tower (Tile Room) Key Door'), lambda state: state.has('Small Key (Ganons Tower)', 3)) # possibly too pessimistic + set_rule(world.get_entrance('Ganons Tower (Tile Room) Key Door'), lambda state: state.has('Small Key (Ganons Tower)', 3) and state.has('Fire Rod')) # possibly too pessimistic set_rule(world.get_location('[dungeon-A2-1F] Ganons Tower - Big Chest'), lambda state: state.has('Big Key (Ganons Tower)')) set_rule(world.get_location('[dungeon-A2-B1] Ganons Tower - Armos Room [left chest]'), lambda state: state.has('Bow') or state.has_blunt_weapon()) set_rule(world.get_location('[dungeon-A2-B1] Ganons Tower - Armos Room [bottom chest]'), lambda state: state.has('Bow') or state.has_blunt_weapon())