Add bonk to random sprite on event

This commit is contained in:
CaitSith2
2020-10-07 16:13:42 -07:00
parent 88a5e024c7
commit 4a923c7046
4 changed files with 9 additions and 2 deletions

5
Gui.py
View File

@@ -1437,6 +1437,7 @@ class SpriteSelector(object):
self.randomOnExitVar = IntVar()
self.randomOnSlashVar = IntVar()
self.randomOnItemVar = IntVar()
self.randomOnBonkVar = IntVar()
button = Checkbutton(frame, text="Hit", command=self.update_random_button, variable=self.randomOnHitVar)
button.pack(side=LEFT, padx=(0, 5))
@@ -1453,6 +1454,9 @@ class SpriteSelector(object):
button = Checkbutton(frame, text="Item", command=self.update_random_button, variable=self.randomOnItemVar)
button.pack(side=LEFT, padx=(0, 5))
button = Checkbutton(frame, text="Bonk", command=self.update_random_button, variable=self.randomOnBonkVar)
button.pack(side=LEFT, padx=(0, 5))
if adjuster:
button = Button(frame, text="Current sprite from rom", command=self.use_default_sprite)
button.pack(side=LEFT, padx=(0, 5))
@@ -1621,6 +1625,7 @@ class SpriteSelector(object):
randomon += "-exit" if self.randomOnExitVar.get() else ""
randomon += "-slash" if self.randomOnSlashVar.get() else ""
randomon += "-item" if self.randomOnItemVar.get() else ""
randomon += "-bonk" if self.randomOnBonkVar.get() else ""
self.randomOnEventText.set(f"randomon{randomon}" if randomon else None)
self.randomButtonText.set("Random On Event" if randomon else "Random")