The Witness: v4 Content Update (#1338)
## New Features: - EP Shuffle (Individual or Obelisk Sides, with varying difficulty levels) - Ability to play without Puzzle Randomization (I.e. vanilla + AP layer) - Pet the Dog to get a Puzzle Skip :) (No, really.) ## Changes: - Starting inventory behavior improved (Consider starting items like doors and lasers logically even if they aren't part of the mode) - Audio Log hint system improved (On low hint counts, you will no longer get the same locations hinted every time, i.e. always hints are shuffled) ## Fixes: - Many fixes to symbol requirements - Fixes to "shuffle_postgame" (What checks are evaluated as "postgame" in specific modes) - Logically irrelevant doors are now "useful" instead of "progression"
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@@ -155,3 +155,38 @@ def get_laser_shuffle():
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@cache_argsless
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def get_audio_logs():
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return get_adjustment_file("settings/Audio_Logs.txt")
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@cache_argsless
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def get_ep_all_individual():
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return get_adjustment_file("settings/EP_Shuffle/EP_All.txt")
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@cache_argsless
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def get_ep_obelisks():
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return get_adjustment_file("settings/EP_Shuffle/EP_Sides.txt")
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@cache_argsless
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def get_ep_easy():
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return get_adjustment_file("settings/EP_Shuffle/EP_Easy.txt")
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@cache_argsless
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def get_ep_no_eclipse():
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return get_adjustment_file("settings/EP_Shuffle/EP_NoEclipse.txt")
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@cache_argsless
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def get_ep_no_caves():
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return get_adjustment_file("settings/EP_Shuffle/EP_NoCavesEPs.txt")
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@cache_argsless
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def get_ep_no_mountain():
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return get_adjustment_file("settings/EP_Shuffle/EP_NoMountainEPs.txt")
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@cache_argsless
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def get_ep_no_videos():
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return get_adjustment_file("settings/EP_Shuffle/EP_Videos.txt")
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