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LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same.
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@@ -184,7 +184,7 @@ def create_inverted_regions(world, player):
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create_dw_region(player, 'West Dark World', ['Frog', 'Flute Activation Spot'], ['Village of Outcasts Drop', 'East Dark World River Pier', 'Brewery', 'C-Shaped House', 'Chest Game', 'Thieves Town', 'Bumper Cave Entrance Rock',
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'Skull Woods Forest', 'Village of Outcasts Pegs', 'Village of Outcasts Eastern Rocks', 'Red Shield Shop', 'Inverted Dark Sanctuary', 'Fortune Teller (Dark)', 'Dark World Lumberjack Shop',
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'West Dark World Teleporter', 'WDW Flute']),
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create_dw_region(player, 'Dark Grassy Lawn', None, ['Grassy Lawn Pegs', 'Dark World Shop', 'Dark Grassy Lawn Flute']),
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create_dw_region(player, 'Dark Grassy Lawn', None, ['Grassy Lawn Pegs', 'Village of Outcasts Shop', 'Dark Grassy Lawn Flute']),
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create_dw_region(player, 'Hammer Peg Area', ['Dark Blacksmith Ruins'], ['Dark World Hammer Peg Cave', 'Peg Area Rocks', 'Hammer Peg Area Flute']),
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create_dw_region(player, 'Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'Bumper Cave Entrance Drop']),
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create_cave_region(player, 'Fortune Teller (Dark)', 'a fortune teller'),
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