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Shop Generation options
(reduced from previous PR)
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@@ -326,7 +326,9 @@ def parse_arguments(argv, no_defaults=False):
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parser.add_argument('--beemizer', default=defval(0), type=lambda value: min(max(int(value), 0), 4))
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parser.add_argument('--shop_shuffle', default='', help='''\
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combine letters for options:
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i: shuffle the inventories of the shops around
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g: generate default inventories for light and dark world shops, and unique shops
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f: generate default inventories for each shop individually
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i: shuffle the default inventories of the shops around
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p: randomize the prices of the items in shop inventories
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u: shuffle capacity upgrades into the item pool
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''')
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