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only build vanilla sprite data once correctly
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@@ -513,7 +513,7 @@ class Sprite():
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author_name: Optional[str] = None
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author_name: Optional[str] = None
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def __init__(self, filename):
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def __init__(self, filename):
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if not hasattr(Sprite, "palette"):
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if not hasattr(Sprite, "base_data"):
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self.get_vanilla_sprite_data()
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self.get_vanilla_sprite_data()
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with open(filename, 'rb') as file:
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with open(filename, 'rb') as file:
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filedata = file.read()
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filedata = file.read()
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